StixsworldHDZone Ops // Field Terminal
DOSE 0.00 µSv
MOD 09/9Stability

Heal Key Fix

Kills the bug where the heal / grenade / molotov keys go dead until you restart — quietly, safely, with no config.

DLL  StixsworldHD.NMH.HealKeyFix.dll VERSION  v1.0.3 SIZE  7 KB CONFIG  none

You press heal, you're clearly hurt, you've definitely got bandages… and nothing happens. This fixes the deadlock so the heal key reliably uses the matching supply every single time you press it — and looks after the grenade and molotov keys, which jam from the same glitch.

It does not touch how the game chooses or applies your items — that part already works. It only makes sure the game's internal "I'm busy using something" flag can never get stuck on. One press still does one thing, exactly like vanilla.

FETWhat it does

Feature rundown

Everything listed here is fully implemented and wired to a confirmed game field — no stubs, no placeholders.

  • Un-sticks the busy flag. Watches the player's per-frame update and clears the flag only if it has stayed on far longer than any real animation could last.
  • Self-tuning. Learns your game's real item-use timings and remembers the longest, so it never cuts off a legitimate use yet still recovers a genuine wedge promptly.
  • Crash-proof and silent. v1.0.3 drops the last coroutine hook (and the log spam it caused); it only ever reads/writes the flag on a fully-alive player.
  • Save-safe. Changes no save data and can be added or removed at any time.
INSInstall

Add this mod

BepInEx must already be installed and run once (see Foundation). Then it's a single DLL into plugins\.

  1. Download & extract

    Grab StixsworldHD_NMH_HealKeyFix_v1_0_3.rar and extract it. Inside is the plugin file StixsworldHD.NMH.HealKeyFix.dll.

  2. Open BepInEx\plugins\

    Inside your No Man's Home folder, go to BepInExplugins.

  3. Drop in StixsworldHD.NMH.HealKeyFix.dll

    Copy that one DLL into plugins\, flat alongside any other mods. That's the whole install.

    BepInEx\plugins\ — after copy
     BepInEx\plugins\
       StixsworldHD.NMH.HealKeyFix.dll   # 7 KB · Heal Key Fix
  4. Launch once

    Start the game. The plugin loads and goes to work immediately — there's nothing to configure. It's balanced to feel right straight out of the box.

CHKVerify

Confirm it loaded

Proof the plugin is live after your next launch.

Load check
  • BepInEx/LogOutput.log shows exactly one line: No Man's Home - Heal Key Fix v1.0.3 loaded - heal key deadlock guard active. — no errors, no warnings.
NTEGood to know

Notes & technical detail

  • There is nothing to configure — no menus, no keybinds, no config file. It just works in the background. Built against BepInEx 6.0.0-be.777, targeting net6.0.
REMRemoval

Uninstall this mod

Mods are independent — removing one never affects the others or BepInEx itself.

  1. Delete the DLL

    Remove StixsworldHD.NMH.HealKeyFix.dll from BepInEx\plugins\. On the next launch the mod is simply gone.

  2. Optional cleanup

    There's nothing else to clean up — this mod writes no config or save files. Deleting the DLL is the complete uninstall.