StixsworldHDZone Ops // Field Terminal
DOSE 0.00 µSv
MOD 01/9AI & Combat

Ungodly Enhanced AI Suite

A single-DLL total overhaul of every AI brain in the Zone — humans, animals, drones and the faction Overwatch.

DLL  NoMansHome.UngodlyAI.dll VERSION  v1.0.0 SIZE  65 KB CONFIG  yes

One plugin rebuilds how the wasteland thinks and fights. Humans, animals, drones and the world's faction "Overwatch" brain all get smarter movement, sharper or softer combat, better pathfinding, and genuine awareness of emissions, weather and time of day.

A real-time director quietly keeps the challenge in the sweet spot for your skill — and is always clamped inside the band your chosen vanilla difficulty allows. EASY never turns brutal; INSANE never goes soft. Everything is driven from a single, fully-documented config file: no in-game UI, no console, no menu, by design.

FETWhat it does

Feature rundown

Everything listed here is fully implemented and wired to a confirmed game field — no stubs, no placeholders.

  • Real-time dynamic director. A hidden skill value rises when you dominate and falls when you struggle, read live by every AI system — and hard-clamped inside your difficulty's band and game mode.
  • Human AI — combat & behavior. Reaction time, aim tightness, fire willingness, update rate and suppression resistance blend between a soft Floor and a lethal Ceiling; veterans aim tighter than fresh recruits.
  • Human AI — pathfinding & tactics. Faster turning/acceleration, partial-path recovery, stuck detection, anti-clustering squad spacing, strafe mobility and cover-lean aggression.
  • Animal AI. Skill-scaled speed/turn/acceleration, wider senses, and the same partial-path + stuck recovery so predators actually run you down through clutter.
  • Drone AI. Scaled speed/turn, tuned obstacle scan, smart hunting that re-routes to your latest position, anti-stuck lift-off and more committed kamikaze dives.
  • Overwatch strategic director. Faster faction/diplomacy logic, extra wandering squads, and a real courage multiplier that makes squads hold or break exactly as you tune it.
  • Emission & environment awareness. NPCs caught in the open break for shelter when a deadly emission hits; night and storms reduce enemy accuracy unless you push the scales above 1.
INSInstall

Add this mod

BepInEx must already be installed and run once (see Foundation). Then it's a single DLL into plugins\.

  1. Download & extract

    Grab NoMansHome-UngodlyEnhancedAI-v1_0_0.rar and extract it. Inside is the plugin file NoMansHome.UngodlyAI.dll (and a README — reference only).

  2. Open BepInEx\plugins\

    Inside your No Man's Home folder, go to BepInExplugins.

  3. Drop in NoMansHome.UngodlyAI.dll

    Copy that one DLL into plugins\, flat alongside any other mods. That's the whole install.

    BepInEx\plugins\ — after copy
     BepInEx\plugins\
       NoMansHome.UngodlyAI.dll   # 65 KB · Ungodly Enhanced AI Suite
  4. Launch once

    Start the game. The plugin loads and writes its config file com.stixsworldhd.nomanshome.ungodlyai.cfg into BepInEx\config\. Quit, then edit that file to tune the mod — full guidance on the Tuning page.

CFGTuning

Config & save files

Generated automatically on first launch. Edit with any plain-text editor while the game is closed (unless live-reload is supported).

config file location
 BepInEx\config\com.stixsworldhd.nomanshome.ungodlyai.cfg
Master switch

Like every mod in this pack, the master toggle at the top of the config returns this plugin to 100% vanilla behaviour instantly. Tune freely — you can always flip it back.

CHKVerify

Confirm it loaded

Proof the plugin is live after your next launch.

Load check
  • After the next launch, the config file com.stixsworldhd.nomanshome.ungodlyai.cfg appears in BepInEx/config/ — that file is the proof it loaded and ran.
NTEGood to know

Notes & technical detail

  • Harmony-only — no injected MonoBehaviour — which keeps it light and avoids IL2CPP injection pitfalls. A handful of NavMesh agent knobs are applied best-effort and silently skipped if a build doesn't expose them; core navigation never depends on them.
  • Config sections: General, Dynamic Director, Human Behavior / Pathfinding / Perception / Tactical, Animal, Drone, Overwatch, Emission, Environment — 114 settings, each with default and min/max. MasterEnable = false reverts to 100% vanilla instantly.
REMRemoval

Uninstall this mod

Mods are independent — removing one never affects the others or BepInEx itself.

  1. Delete the DLL

    Remove NoMansHome.UngodlyAI.dll from BepInEx\plugins\. On the next launch the mod is simply gone.

  2. Optional cleanup

    You may also delete com.stixsworldhd.nomanshome.ungodlyai.cfg from BepInEx\config\. It's harmless to leave; a fresh one regenerates if you reinstall.